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Main Ability:
Social Synchronization
Breed Class:
Gender Ratio:
50% 50%
Egg Nest, Cold Biomes
Common, Uncommon
Blooming Moon Flowers
Magic Skill:

Sprite Descriptions


"This little egg has colorful, oval shaped patterns on it."
"Although it looks like a Common Lunoth's egg, this egg is a bit different."


"This hatchling is very active at night, fluttering its wings and trying to fly onto high places while you sleep."


"These little creatures love to socialize with their species, often joining together at night en masse to play, train, and sing together."
"This uncommon variety of Lunoth is just as social as their common cousins, if not more brightly colored. These little creatures love to socialize with their species, often joining together at night en masse to play, train, and sing together."


Concept: Lavie
Sprites: Lavie, Rhynn
Lunoths were released on November 11th, 2015, and are among the site's first official creatures that were released. They have a total of five variants, which differ in rarity. Common Lunoths are always available in the egg nest, and have a chance of being Albino. Uncommon Lunoths are available in the Cold Biomes are have a chance of being Rare Lunoths. The last variant, the Sylvanias Lunoth, is a quest-only creature.


Lunoths are small, fairy-like creatures which hardly grow larger than an adult male's hand. These creatures have inhabited the world for centuries and over time, they have developed mutations in their colors and patterns. Like most creatures, they have a distinct albino variant, which causes them to lose their pattern and be devoid of any coloring save for the pink that shows in their ears, pawpads and eyes.
Common Lunoths have a slightly yellow hue to their bodies, with blue wings and a large oval-shaped yellow marking at the top of each wing. Uncommon Lunoths have light green bodies and share a similar pattern as Commons, except that they have a smaller, more circular yellow marker on their wings. Rare Lunoths have a black and grey color scheme, with more intense white markings on each of their wings.
All Lunoths have a fluffy feather mane, two hind legs, two wings, and no front legs or arms as their wings function as support for when they land. They also don't have ears, instead having ear-shaped antennae that they use for picking up sound waves and vibrations. Most also have trailing hindwings and feathers that can either be short and fluffy or long and flowing.

Wild Behavior

Wild Lunoths are extremely timid, social creatures, During the day, individuals and partnered Lunoths have their own nests that they sleep in. Most nests are located in hollowed crevices and holes in trees, logs and caves. Once dusk sets in, they start to wake from their slumbers and fly out into the nigth in large numbers. At night, they feed on Blooming Moon Flowers and socialize with one another, usually play-fighting, training youngsters, singing and performing flying acrobatics to attract partners.
Lunoths are very alert and during these gatherings, the larger and stronger individuals of the species will keep watch for other flying predators that prey on them. If a Lunoth happens to lose its mate to a predator or of natural causes, they will never take another. Many will die weeks or months later, seemingly because of the intense heartache of losing their partner. They are great parents and will bring their offspring to their social gatherings as soon as they can fly.

Domestic Behavior

Lunoths who have been hatched by mages still retain most of their wild behavior. They are quite timid of those who are unfamiliar to them and will cling to their master's body around unknown guests. It is recommended that a mage have at least two or three Lunoths in their care, as they are extremely social creatures and tend to quickly become lonely and depressed without others of their own species.
Opinions are split on whether or not a mage should allow their Lunoths to attend social gatherings at night. On one hand, Lunoths who are allowed to leave their keeps at night are happier and healthier than those who aren't allowed, but can potentially be killed by predators. Those who aren't allowed to leave tend to be less happy and will bully each other, but they do not run into the risk of being eaten by predators.


These small creatures have very limited magic that they only use to get out of sticky situations. Their magic stores deplete quickly and recover extremely slowly, taking up to a few days for some. Most of their spells consist of weak attack spells, light flashes, minute-long invisibility, and more advanced Lunoths have even been known to produce a weak electrical bolt to ward off predators. Rare black Lunoths in particular use mental spells over physical ones, such as flashing a frightening image in a predator or mage's mind in order to scare them off.
Stage Old sprite Current sprite
Baby -